User contributions
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- 06:45, 14 September 2012 (diff | hist) . . (+1,811) . . Important Neuroscientific Considerations in Game Design for Autism (added a caution about maximum-likelihood psychophysical threshold estimation) (current)
- 08:21, 29 August 2012 (diff | hist) . . (+1,212) . . Important Neuroscientific Considerations in Game Design for Autism (added a recommendation against counterfectually anthropomorphic avatars)
- 10:37, 23 August 2012 (diff | hist) . . (+925) . . Important Neuroscientific Considerations in Game Design for Autism (added a caution to maintain a consistent action-reaction mapping and to avoid a proliferation of different game "modes")
- 11:39, 16 October 2011 (diff | hist) . . (+225) . . Data analysis - StarJack (Added a link to Brefczynski-Lewis et al. (2011) on ERP responses to others' blinks) (current)
- 21:51, 7 September 2011 (diff | hist) . . (+279) . . Data analysis - StarJack (added reference to McCleery et al. on theory-of-mind)
- 03:52, 5 September 2011 (diff | hist) . . (+397) . . Data analysis - Maritime Defender (added details on extracting the motion coherence threshold from the behavioural log file) (current)
- 19:55, 19 August 2011 (diff | hist) . . (+972) . . Data analysis - Maritime Defender (added a note on handling uncertain time offsets in rapid stimulus series for events 29 and 30)
- 10:35, 13 June 2011 (diff | hist) . . (+925) . . N Data analysis - auditory stimuli (New page: '''Auditory Stimuli''' This is not a game, but rather a passive stimulation paradigm comprising a 50 ms tone (consisting of several frequency components) played at various dB SPL intensit...) (current)
- 10:34, 13 June 2011 (diff | hist) . . (+10,431) . . N Data analysis - Stellar Prospector (New page: '''Stellar Prospector''' The game begins with SP_Phase1Begin (9) and comprises three phases, in this order:<br> Phase 1: Visual cue-change signal. Targets only, no distractors.<br> Phase...) (current)
- 10:32, 13 June 2011 (diff | hist) . . (+78) . . Functional specifications (added Stellar Prospector and auditory stimuli links) (current)
- 00:26, 10 June 2011 (diff | hist) . . (+311) . . m Data analysis - StarJack (added a suggestion on fMRI contrasts)
- 03:43, 8 June 2011 (diff | hist) . . (+6,667) . . Data analysis - StarJack (added details on computation of derived behavioural measures, and basic information on physiological analyses)
- 03:57, 7 June 2011 (diff | hist) . . (+21,662) . . N Data analysis - StarJack (new page, added all event codes)
- 03:37, 7 June 2011 (diff | hist) . . (+30) . . Functional specifications (Inserted a link to 'Data Analysis - StarJack')
- 06:54, 16 May 2011 (diff | hist) . . (+10,891) . . Data analysis - Maritime Defender (Added details on event codes, event code translations, and derived behavioural and electrophysiological measures)
- 21:07, 15 May 2011 (diff | hist) . . (+2,235) . . Important Neuroscientific Considerations in Game Design for Autism (add a caution on repetitive behaviours)
- 09:27, 19 March 2011 (diff | hist) . . (+7,584) . . N Data analysis - Maritime Defender (New page: '''Maritime Defender''' The game begins with MD_MaritimeDefenderGameBegin (41) and ends with MD_DotCoherenceEstimate (6). The game also is considered to have ended if the begin code for ...)
- 09:26, 19 March 2011 (diff | hist) . . (-28) . . Functional specifications
- 06:15, 19 March 2011 (diff | hist) . . (+67) . . Functional specifications (added a link to a new section on data analysis)
- 03:33, 5 March 2011 (diff | hist) . . (+273) . . End-user Setup (added details on where to find individual users' experiment logs) (current)
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