/* * ScienceBuilding.cs * Authors: Bradley Blankenship * Copyright (c) 2007-2008 Cornell University This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ using System; using System.Collections.Generic; using System.Text; using Microsoft.Xna.Framework.Content; namespace BuildingSharedContent { /// /// Represents a building for researching new technologies scientifically. /// public class ScienceBuilding : Building { #region Fields // The required number of scientists to work the building int mRequiredScientists; // The actual number of scientists working here int mScientists; // String of technologies we can make string mTechnologiesString; // The list of technologies this building can produce List mProductionTechnologies; #endregion #region Properties /// /// Allows access to the number of required scientists. /// public int RequiredScientists { get { return mRequiredScientists; } set { mRequiredScientists = value; } } /// /// Allows access to the string of the technologies this facility /// provides. This is used during intialization to load the /// appropriate technologies. /// public string Technologies { get { return mTechnologiesString; } set { mTechnologiesString = value; } } /// /// Allows access to the actual number of scientists working in /// this building. /// [ContentSerializerIgnore] public int Scientists { get { return mScientists; } set { mScientists = value; } } /// /// Allows access to use the list of technologies for the building. /// [ContentSerializerIgnore] public List ProductionTechnologies { get { return mProductionTechnologies; } } #endregion #region Constructs /// /// Base constructor. /// public ScienceBuilding() { // Create the list of technologies mProductionTechnologies = new List(); } #endregion #region Initialization /// /// Initialize the building. /// public override void Initialize() { throw new Exception("The method or operation is not implemented."); } #endregion } /// /// The reader for reading in science buildings from file. /// public class ScienceBuildingContentReader : ContentTypeReader { /// /// Reads in the given science building. /// /// The content reader. /// The existing instance, if needed. /// The science building protected override ScienceBuilding Read( ContentReader input, ScienceBuilding existingInstance) { // The return value ScienceBuilding retVal; // If the existing instance isn't null if (existingInstance != null) { // Make the retVal us retVal = existingInstance; } else { // Make a new one retVal = new ScienceBuilding(); // Get the basic building values retVal.Name = input.ReadString(); retVal.ModelName = input.ReadString(); retVal.FootPrintSize = input.ReadInt32(); retVal.Costs = input.ReadString(); retVal.RequiredUnskilledWorkers = input.ReadInt32(); retVal.RequiredSkilledWorkers = input.ReadInt32(); retVal.Upkeep = input.ReadString(); retVal.Upgrade = input.ReadString(); // Get the science specific values retVal.RequiredScientists = input.ReadInt32(); retVal.Technologies = input.ReadString(); } // Return the new science building return retVal; } } }