/*
* StorageBuildingContentWriter.cs
* Authors: Bradley Blankenship
* Copyright (c) 2007-2008 Cornell University
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework.Content.Pipeline.Serialization.Compiler;
using BuildingSharedContent;
using Microsoft.Xna.Framework;
namespace BuildingContentExtension
{
///
/// Writer for writing out the content of Resource Storage buildings.
///
[ContentTypeWriter]
class StorageBuildingContentWriter : ContentTypeWriter
{
protected override void Write(
ContentWriter output,
StorageBuilding value)
{
// Write out the basic building values
output.Write(value.Name);
output.Write(value.ModelName);
output.Write(value.FootPrintSize);
output.Write(value.Costs);
output.Write(value.RequiredUnskilledWorkers);
output.Write(value.RequiredSkilledWorkers);
output.Write(value.Upkeep);
output.Write(value.Upgrade);
// Write out the specific values
output.Write(value.StorableResources);
}
public override string GetRuntimeReader(
TargetPlatform targetPlatform)
{
return typeof(StorageBuildingContentReader).AssemblyQualifiedName;
}
}
}