/* * StellarProspectorInfo.cs * Authors: Adam Nabinger * Copyright (c) 2007-2008 Cornell University This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ using Util; namespace StellarProspector { /// /// Class that provides basic mini game info for Stellar Prospector for dynamic reading /// public class StellarProspectorInfo : MiniGameInfo { /// /// Name of this mini game /// public const string Name = "Stellar Prospector"; /// /// Gets the minigame's name /// /// The name of this mini game protected override string GetDisplayName() { return Name; } /// /// Gets a new game screen of this mini game /// /// The starting game screen of this mini game protected override GameScreen GetGameScreen() { return new StartMenu(); } public StellarProspectorInfo() : base() { mIconUp = @"Textures\GUI\07c_stellarUp"; mIconDown = @"Textures\GUI\07c_stellarDown"; mCSPlayable = true; } } }