/*
* StellarProspectorInfo.cs
* Authors: Adam Nabinger
* Copyright (c) 2007-2008 Cornell University
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
using Util;
namespace StellarProspector
{
///
/// Class that provides basic mini game info for Stellar Prospector for dynamic reading
///
public class StellarProspectorInfo : MiniGameInfo
{
///
/// Name of this mini game
///
public const string Name = "Stellar Prospector";
///
/// Gets the minigame's name
///
/// The name of this mini game
protected override string GetDisplayName()
{
return Name;
}
///
/// Gets a new game screen of this mini game
///
/// The starting game screen of this mini game
protected override GameScreen GetGameScreen()
{
return new StartMenu();
}
public StellarProspectorInfo() : base() { mIconUp = @"Textures\GUI\07c_stellarUp"; mIconDown = @"Textures\GUI\07c_stellarDown"; mCSPlayable = true; } }
}