/* * ConfirmDialog.cs * Authors: Mike DeMauro * Copyright (c) 2007-2008 Cornell University This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ using System; using System.Windows.Forms; namespace StarJackWorldEditor { internal partial class ConfirmDialog : Form { internal ConfirmDialog(string message) { InitializeComponent(); this.label1.Text = message; } internal ConfirmDialog(string title, string message) { InitializeComponent(); this.Text = title; this.Name = title; this.label1.Text = message; } private void yesBtn_Click(object sender, EventArgs e) { this.DialogResult = DialogResult.Yes; this.Close(); } private void noBtn_Click(object sender, EventArgs e) { this.DialogResult = DialogResult.No; this.Close(); } } }