/* * AI.cs * Authors: Karl Orosz * Copyright (c) 2007-2008 Cornell University This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ namespace StarJack { /// /// This will be responsible for controlling the behavior of an object /// public abstract class AI:TimedObject { public enum Priority { High = 2, Medium = 1, Low = 0 } private Priority mPriority; public Priority curPriority { get { return mPriority; } set { mPriority = value; } } public AI() { curPriority = Priority.Low; } public static AI GetNewAI(string name){ return new GuardAI(null); } #region TimedObject Members public abstract void TakeTurn(int pTurn, bool deffered); public abstract void Reset(); #endregion } }