/*
* PauseScreen.cs
* Authors: Adam Nabinger
* Copyright (c) 2007-2008 Cornell University
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Util;
namespace MaritimeDefender
{
///
/// Defines how the pause menu screen for Maritime Defender functions
///
internal class PauseScreen : MenuScreen
{
#region Creation
///
/// Constructor
///
/// Reference to the Maritime Defender game screen
public PauseScreen(MaritimeDefender game) : base(game)
{ }
#endregion
#region Management
///
/// Loads in any necessary information for all content dependent objects
///
protected override void LoadContent()
{
mBackground = Content.Load(@"General\DialogBackground");
mMousePointer = Content.Load(@"General\StandardCursor");
int screenWidth = GraphicsDevice.Viewport.Width;
int screenHeight = GraphicsDevice.Viewport.Height;
mBackgroundLocation = new Rectangle((int)(screenWidth * 0.25f), (int)(screenHeight * 0.125f), (int)(screenWidth * 0.5f), (int)(screenHeight * 0.75f));
mMouseLocation = new Rectangle(0, 0, mMousePointer.Width, mMousePointer.Height);
int buttonWidth = (int)(screenWidth * 0.22f);
int buttonHeight = (int)(screenHeight * 0.09f);
int buttonX = (int)(screenWidth * .5f) - (buttonWidth >> 1);
mButtons = new MenuButton[4];
mButtons[0] = new MenuButton(@"General\PauseResume", new Rectangle(buttonX, (int)(screenHeight * 0.25f), buttonWidth, buttonHeight), delegate { Done(); });
mButtons[1] = new MenuButton(@"General\PauseRestart", new Rectangle(buttonX, (int)(screenHeight * 0.375f), buttonWidth, buttonHeight), delegate(GameScreen game) { Done(); (game as MaritimeDefender).RestartGame(); });
mButtons[2] = new MenuButton(@"General\PauseMainMenu", new Rectangle(buttonX, (int)(screenHeight * 0.5f), buttonWidth, buttonHeight), delegate(GameScreen game) { Done(); (game as MaritimeDefender).ReturnToTitleScreen(); });
mButtons[3] = new MenuButton(@"General\PauseQuit", new Rectangle(buttonX, (int)(screenHeight * 0.625f), buttonWidth, buttonHeight), delegate(GameScreen game) { Done(); (game as MaritimeDefender).Quit(); });
base.LoadContent();
}
#endregion
}
}