using Util; namespace FaceOff { static class Program { /// /// The main entry point for the application. /// static void Main(string[] args) { using (MainGame game = new MainGame()) { game.Disposed += delegate { UserProfileUtility.CurrentLogger.Dispose(); }; //UserProfileUtility.LoadUserNames(); //UserProfileUtility.CurrentLogger.Initialize(); game.StartScreen(new FaceOff()); game.Run(); } } } }