using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework; using tAC_Engine.Graphics.Cameras; using tAC_Engine.Graphics.Entities; using tAC_Engine.Graphics; using Util; namespace FaceOff { class GameObject { private Texture2D mTexture; public Texture2D Texture { get { return mTexture; } set { mTexture = value; } } private Vector2 mPos; public Vector2 Position { get { return mPos; } set { mPos = value; } } } }