/*
* SimpleGraph.cs
* Authors:
* Copyright (c) 2007-2008 Cornell University
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
*/
using System;
using System.Collections.Generic;
using System.Text;
namespace ColonySim.Graphs
{
///
/// Represents a simple graph without directions. When an edge is removed,
/// it is removed from both nodes it effects in the graph. Likewise, when
/// a Node is removed, all links to that node are removed.
///
internal class SimpleGraph : Graph
{
#region Utility
///
/// Creates an edge between the two nodes by adding each of the nodes
/// to each other's adjacency lists.
///
/// The first node.
/// The second node.
public override void CreateEdge(Node pA, Node pB)
{
// Create the edge between them, for each node
pA.AddAdjacency(pB);
pB.AddAdjacency(pA);
}
///
/// Removes an edge from the two nodes by removing the adjacencies that
/// link them together.
///
/// The first node.
/// The second node.
public override void DestroyEdge(Node pA, Node pB)
{
// Remove the adjacency from each of them
pA.RemoveAdjacency(pB);
pB.RemoveAdjacency(pA);
}
#endregion
}
}