/* * SimpleGraph.cs * Authors: * Copyright (c) 2007-2008 Cornell University This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ using System; using System.Collections.Generic; using System.Text; namespace ColonySim.Graphs { /// /// Represents a simple graph without directions. When an edge is removed, /// it is removed from both nodes it effects in the graph. Likewise, when /// a Node is removed, all links to that node are removed. /// internal class SimpleGraph : Graph { #region Utility /// /// Creates an edge between the two nodes by adding each of the nodes /// to each other's adjacency lists. /// /// The first node. /// The second node. public override void CreateEdge(Node pA, Node pB) { // Create the edge between them, for each node pA.AddAdjacency(pB); pB.AddAdjacency(pA); } /// /// Removes an edge from the two nodes by removing the adjacencies that /// link them together. /// /// The first node. /// The second node. public override void DestroyEdge(Node pA, Node pB) { // Remove the adjacency from each of them pA.RemoveAdjacency(pB); pB.RemoveAdjacency(pA); } #endregion } }