//------------------------------------------------------------------------------
//
// This code was generated by a tool.
// Runtime Version:2.0.50727.3074
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
//
//------------------------------------------------------------------------------
namespace ColonySim {
using System;
///
/// A strongly-typed resource class, for looking up localized strings, etc.
///
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
internal class ColonyStrings {
private static global::System.Resources.ResourceManager resourceMan;
private static global::System.Globalization.CultureInfo resourceCulture;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal ColonyStrings() {
}
///
/// Returns the cached ResourceManager instance used by this class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Resources.ResourceManager ResourceManager {
get {
if (object.ReferenceEquals(resourceMan, null)) {
global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ColonySim.ColonyStrings", typeof(ColonyStrings).Assembly);
resourceMan = temp;
}
return resourceMan;
}
}
///
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
///
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
internal static global::System.Globalization.CultureInfo Culture {
get {
return resourceCulture;
}
set {
resourceCulture = value;
}
}
///
/// Looks up a localized string similar to images\.
///
internal static string ALPHAMAP_PATH {
get {
return ResourceManager.GetString("ALPHAMAP_PATH", resourceCulture);
}
}
///
/// Looks up a localized string similar to commandCenterFBX_final.
///
internal static string Command_Model {
get {
return ResourceManager.GetString("Command_Model", resourceCulture);
}
}
///
/// Looks up a localized string similar to mall_01.
///
internal static string Commercial_Model {
get {
return ResourceManager.GetString("Commercial_Model", resourceCulture);
}
}
///
/// Looks up a localized string similar to Commercial.
///
internal static string Commercial_Name {
get {
return ResourceManager.GetString("Commercial_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to .
///
internal static string Commercial_Texture {
get {
return ResourceManager.GetString("Commercial_Texture", resourceCulture);
}
}
///
/// Looks up a localized string similar to entertainmentBody_01.
///
internal static string Entertainment_Model {
get {
return ResourceManager.GetString("Entertainment_Model", resourceCulture);
}
}
///
/// Looks up a localized string similar to Entertainment.
///
internal static string Entertainment_Name {
get {
return ResourceManager.GetString("Entertainment_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to .
///
internal static string Entertainment_Texture {
get {
return ResourceManager.GetString("Entertainment_Texture", resourceCulture);
}
}
///
/// Looks up a localized string similar to refineryFBX\refinery.
///
internal static string Factory_Model {
get {
return ResourceManager.GetString("Factory_Model", resourceCulture);
}
}
///
/// Looks up a localized string similar to Factory.
///
internal static string Factory_Name {
get {
return ResourceManager.GetString("Factory_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to .
///
internal static string Factory_Texture {
get {
return ResourceManager.GetString("Factory_Texture", resourceCulture);
}
}
///
/// Looks up a localized string similar to miningStation_FBX_FINAL.
///
internal static string Mining_Plant_Model {
get {
return ResourceManager.GetString("Mining_Plant_Model", resourceCulture);
}
}
///
/// Looks up a localized string similar to Mining Plant.
///
internal static string Mining_Plant_Name {
get {
return ResourceManager.GetString("Mining_Plant_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to .
///
internal static string Mining_Plant_Texture {
get {
return ResourceManager.GetString("Mining_Plant_Texture", resourceCulture);
}
}
///
/// Looks up a localized string similar to Models\.
///
internal static string MODEL_PATH {
get {
return ResourceManager.GetString("MODEL_PATH", resourceCulture);
}
}
///
/// Looks up a localized string similar to Transport\redBlueCross\crossPipeBlueRedFinal.
///
internal static string Red_Blue_Crossing_Model {
get {
return ResourceManager.GetString("Red_Blue_Crossing_Model", resourceCulture);
}
}
///
/// Looks up a localized string similar to loResBuilding_Final.
///
internal static string Residential_Model {
get {
return ResourceManager.GetString("Residential_Model", resourceCulture);
}
}
///
/// Looks up a localized string similar to Residential.
///
internal static string Residential_Name {
get {
return ResourceManager.GetString("Residential_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to .
///
internal static string Residential_Texture {
get {
return ResourceManager.GetString("Residential_Texture", resourceCulture);
}
}
///
/// Looks up a localized string similar to Transport\curvePipeRed\curvePipeRedFinal.
///
internal static string Road_Angled_Model {
get {
return ResourceManager.GetString("Road_Angled_Model", resourceCulture);
}
}
///
/// Looks up a localized string similar to .
///
internal static string Road_Angled_Texture {
get {
return ResourceManager.GetString("Road_Angled_Texture", resourceCulture);
}
}
///
/// Looks up a localized string similar to Transport\crossPipeRed\crossPipeRedFinal.
///
internal static string Road_Four_Model {
get {
return ResourceManager.GetString("Road_Four_Model", resourceCulture);
}
}
///
/// Looks up a localized string similar to .
///
internal static string Road_Four_Texture {
get {
return ResourceManager.GetString("Road_Four_Texture", resourceCulture);
}
}
///
/// Looks up a localized string similar to Colony Transport Tube.
///
internal static string Road_Name {
get {
return ResourceManager.GetString("Road_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to Transport\straightPipeRed\straightPipeRedFinal.
///
internal static string Road_Straight_Model {
get {
return ResourceManager.GetString("Road_Straight_Model", resourceCulture);
}
}
///
/// Looks up a localized string similar to .
///
internal static string Road_Straight_Texture {
get {
return ResourceManager.GetString("Road_Straight_Texture", resourceCulture);
}
}
///
/// Looks up a localized string similar to Transport\tPipeRed\tPipeRedFinal.
///
internal static string Road_T_Model {
get {
return ResourceManager.GetString("Road_T_Model", resourceCulture);
}
}
///
/// Looks up a localized string similar to .
///
internal static string Road_T_Texture {
get {
return ResourceManager.GetString("Road_T_Texture", resourceCulture);
}
}
///
/// Looks up a localized string similar to Textures\.
///
internal static string TEXTURE_PATH {
get {
return ResourceManager.GetString("TEXTURE_PATH", resourceCulture);
}
}
///
/// Looks up a localized string similar to personalTransportFinal_FBX\personalTransportFinal_01.
///
internal static string Transport_Model {
get {
return ResourceManager.GetString("Transport_Model", resourceCulture);
}
}
///
/// Looks up a localized string similar to curvePipe_TRANS_Final.
///
internal static string Tube_Angled_AlphaMap {
get {
return ResourceManager.GetString("Tube_Angled_AlphaMap", resourceCulture);
}
}
///
/// Looks up a localized string similar to Transport\curvePipeBlue\curvePipeFinal.
///
internal static string Tube_Angled_Model {
get {
return ResourceManager.GetString("Tube_Angled_Model", resourceCulture);
}
}
///
/// Looks up a localized string similar to .
///
internal static string Tube_Angled_Texture {
get {
return ResourceManager.GetString("Tube_Angled_Texture", resourceCulture);
}
}
///
/// Looks up a localized string similar to crossPipe_TRANS_Final.
///
internal static string Tube_Four_AlphaMap {
get {
return ResourceManager.GetString("Tube_Four_AlphaMap", resourceCulture);
}
}
///
/// Looks up a localized string similar to Transport\crossPipeBlue\crossPipeFinal.
///
internal static string Tube_Four_Model {
get {
return ResourceManager.GetString("Tube_Four_Model", resourceCulture);
}
}
///
/// Looks up a localized string similar to .
///
internal static string Tube_Four_Texture {
get {
return ResourceManager.GetString("Tube_Four_Texture", resourceCulture);
}
}
///
/// Looks up a localized string similar to Resource Transport Ring.
///
internal static string Tube_Name {
get {
return ResourceManager.GetString("Tube_Name", resourceCulture);
}
}
///
/// Looks up a localized string similar to straightPipe_TRANS_Final.
///
internal static string Tube_Straight_AlphaMap {
get {
return ResourceManager.GetString("Tube_Straight_AlphaMap", resourceCulture);
}
}
///
/// Looks up a localized string similar to Transport\straightPipeBlue\straightPipeFinal.
///
internal static string Tube_Straight_Model {
get {
return ResourceManager.GetString("Tube_Straight_Model", resourceCulture);
}
}
///
/// Looks up a localized string similar to .
///
internal static string Tube_Straight_Texture {
get {
return ResourceManager.GetString("Tube_Straight_Texture", resourceCulture);
}
}
///
/// Looks up a localized string similar to tPipe_TRANS_Final.
///
internal static string Tube_T_AlphaMap {
get {
return ResourceManager.GetString("Tube_T_AlphaMap", resourceCulture);
}
}
///
/// Looks up a localized string similar to Transport\tPipeBlue\tPipeFinal.
///
internal static string Tube_T_Model {
get {
return ResourceManager.GetString("Tube_T_Model", resourceCulture);
}
}
///
/// Looks up a localized string similar to .
///
internal static string Tube_T_Texture {
get {
return ResourceManager.GetString("Tube_T_Texture", resourceCulture);
}
}
}
}