//------------------------------------------------------------------------------ // // This code was generated by a tool. // Runtime Version:2.0.50727.3074 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // //------------------------------------------------------------------------------ namespace ColonySim { using System; /// /// A strongly-typed resource class, for looking up localized strings, etc. /// // This class was auto-generated by the StronglyTypedResourceBuilder // class via a tool like ResGen or Visual Studio. // To add or remove a member, edit your .ResX file then rerun ResGen // with the /str option, or rebuild your VS project. [global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")] [global::System.Diagnostics.DebuggerNonUserCodeAttribute()] [global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()] internal class ColonyStrings { private static global::System.Resources.ResourceManager resourceMan; private static global::System.Globalization.CultureInfo resourceCulture; [global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")] internal ColonyStrings() { } /// /// Returns the cached ResourceManager instance used by this class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Resources.ResourceManager ResourceManager { get { if (object.ReferenceEquals(resourceMan, null)) { global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("ColonySim.ColonyStrings", typeof(ColonyStrings).Assembly); resourceMan = temp; } return resourceMan; } } /// /// Overrides the current thread's CurrentUICulture property for all /// resource lookups using this strongly typed resource class. /// [global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)] internal static global::System.Globalization.CultureInfo Culture { get { return resourceCulture; } set { resourceCulture = value; } } /// /// Looks up a localized string similar to images\. /// internal static string ALPHAMAP_PATH { get { return ResourceManager.GetString("ALPHAMAP_PATH", resourceCulture); } } /// /// Looks up a localized string similar to commandCenterFBX_final. /// internal static string Command_Model { get { return ResourceManager.GetString("Command_Model", resourceCulture); } } /// /// Looks up a localized string similar to mall_01. /// internal static string Commercial_Model { get { return ResourceManager.GetString("Commercial_Model", resourceCulture); } } /// /// Looks up a localized string similar to Commercial. /// internal static string Commercial_Name { get { return ResourceManager.GetString("Commercial_Name", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Commercial_Texture { get { return ResourceManager.GetString("Commercial_Texture", resourceCulture); } } /// /// Looks up a localized string similar to entertainmentBody_01. /// internal static string Entertainment_Model { get { return ResourceManager.GetString("Entertainment_Model", resourceCulture); } } /// /// Looks up a localized string similar to Entertainment. /// internal static string Entertainment_Name { get { return ResourceManager.GetString("Entertainment_Name", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Entertainment_Texture { get { return ResourceManager.GetString("Entertainment_Texture", resourceCulture); } } /// /// Looks up a localized string similar to refineryFBX\refinery. /// internal static string Factory_Model { get { return ResourceManager.GetString("Factory_Model", resourceCulture); } } /// /// Looks up a localized string similar to Factory. /// internal static string Factory_Name { get { return ResourceManager.GetString("Factory_Name", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Factory_Texture { get { return ResourceManager.GetString("Factory_Texture", resourceCulture); } } /// /// Looks up a localized string similar to miningStation_FBX_FINAL. /// internal static string Mining_Plant_Model { get { return ResourceManager.GetString("Mining_Plant_Model", resourceCulture); } } /// /// Looks up a localized string similar to Mining Plant. /// internal static string Mining_Plant_Name { get { return ResourceManager.GetString("Mining_Plant_Name", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Mining_Plant_Texture { get { return ResourceManager.GetString("Mining_Plant_Texture", resourceCulture); } } /// /// Looks up a localized string similar to Models\. /// internal static string MODEL_PATH { get { return ResourceManager.GetString("MODEL_PATH", resourceCulture); } } /// /// Looks up a localized string similar to Transport\redBlueCross\crossPipeBlueRedFinal. /// internal static string Red_Blue_Crossing_Model { get { return ResourceManager.GetString("Red_Blue_Crossing_Model", resourceCulture); } } /// /// Looks up a localized string similar to loResBuilding_Final. /// internal static string Residential_Model { get { return ResourceManager.GetString("Residential_Model", resourceCulture); } } /// /// Looks up a localized string similar to Residential. /// internal static string Residential_Name { get { return ResourceManager.GetString("Residential_Name", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Residential_Texture { get { return ResourceManager.GetString("Residential_Texture", resourceCulture); } } /// /// Looks up a localized string similar to Transport\curvePipeRed\curvePipeRedFinal. /// internal static string Road_Angled_Model { get { return ResourceManager.GetString("Road_Angled_Model", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Road_Angled_Texture { get { return ResourceManager.GetString("Road_Angled_Texture", resourceCulture); } } /// /// Looks up a localized string similar to Transport\crossPipeRed\crossPipeRedFinal. /// internal static string Road_Four_Model { get { return ResourceManager.GetString("Road_Four_Model", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Road_Four_Texture { get { return ResourceManager.GetString("Road_Four_Texture", resourceCulture); } } /// /// Looks up a localized string similar to Colony Transport Tube. /// internal static string Road_Name { get { return ResourceManager.GetString("Road_Name", resourceCulture); } } /// /// Looks up a localized string similar to Transport\straightPipeRed\straightPipeRedFinal. /// internal static string Road_Straight_Model { get { return ResourceManager.GetString("Road_Straight_Model", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Road_Straight_Texture { get { return ResourceManager.GetString("Road_Straight_Texture", resourceCulture); } } /// /// Looks up a localized string similar to Transport\tPipeRed\tPipeRedFinal. /// internal static string Road_T_Model { get { return ResourceManager.GetString("Road_T_Model", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Road_T_Texture { get { return ResourceManager.GetString("Road_T_Texture", resourceCulture); } } /// /// Looks up a localized string similar to Textures\. /// internal static string TEXTURE_PATH { get { return ResourceManager.GetString("TEXTURE_PATH", resourceCulture); } } /// /// Looks up a localized string similar to personalTransportFinal_FBX\personalTransportFinal_01. /// internal static string Transport_Model { get { return ResourceManager.GetString("Transport_Model", resourceCulture); } } /// /// Looks up a localized string similar to curvePipe_TRANS_Final. /// internal static string Tube_Angled_AlphaMap { get { return ResourceManager.GetString("Tube_Angled_AlphaMap", resourceCulture); } } /// /// Looks up a localized string similar to Transport\curvePipeBlue\curvePipeFinal. /// internal static string Tube_Angled_Model { get { return ResourceManager.GetString("Tube_Angled_Model", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Tube_Angled_Texture { get { return ResourceManager.GetString("Tube_Angled_Texture", resourceCulture); } } /// /// Looks up a localized string similar to crossPipe_TRANS_Final. /// internal static string Tube_Four_AlphaMap { get { return ResourceManager.GetString("Tube_Four_AlphaMap", resourceCulture); } } /// /// Looks up a localized string similar to Transport\crossPipeBlue\crossPipeFinal. /// internal static string Tube_Four_Model { get { return ResourceManager.GetString("Tube_Four_Model", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Tube_Four_Texture { get { return ResourceManager.GetString("Tube_Four_Texture", resourceCulture); } } /// /// Looks up a localized string similar to Resource Transport Ring. /// internal static string Tube_Name { get { return ResourceManager.GetString("Tube_Name", resourceCulture); } } /// /// Looks up a localized string similar to straightPipe_TRANS_Final. /// internal static string Tube_Straight_AlphaMap { get { return ResourceManager.GetString("Tube_Straight_AlphaMap", resourceCulture); } } /// /// Looks up a localized string similar to Transport\straightPipeBlue\straightPipeFinal. /// internal static string Tube_Straight_Model { get { return ResourceManager.GetString("Tube_Straight_Model", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Tube_Straight_Texture { get { return ResourceManager.GetString("Tube_Straight_Texture", resourceCulture); } } /// /// Looks up a localized string similar to tPipe_TRANS_Final. /// internal static string Tube_T_AlphaMap { get { return ResourceManager.GetString("Tube_T_AlphaMap", resourceCulture); } } /// /// Looks up a localized string similar to Transport\tPipeBlue\tPipeFinal. /// internal static string Tube_T_Model { get { return ResourceManager.GetString("Tube_T_Model", resourceCulture); } } /// /// Looks up a localized string similar to . /// internal static string Tube_T_Texture { get { return ResourceManager.GetString("Tube_T_Texture", resourceCulture); } } } }