/* * GUIToggleButton.cs * Authors: Bradley Blankenship * Copyright (c) 2007-2008 Cornell University This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ using System; using System.Collections.Generic; using System.Text; using tAC_Engine.GUI; using Util; namespace tAC_Engine.GUI { /// /// This button maintains state after being clicked /// public class GUIToggleButton : GUIButton { #region Fields /// /// Event for when the button has been toggled on/off /// public event EventHandler ButtonToggled; #endregion #region Event Handles /// /// Handle the given event. /// /// The event to handle. public override bool HandleMouseEvent(MouseInputEvent e) { // The return value bool retVal = false; // If we're visible if (Visible && Enabled) { // Check to see if it's within our bounds if (Bounds.Contains(e.X, e.Y)) { // Switch on the given codes switch (e.EventCode) { // Evaluate for a left mouse button press case (int)GUIEventCodes.LEFT_MOUSE_CLICKED: // Toggle the state switch (State) { case ButtonState.DOWN: State = ButtonState.UP; break; case ButtonState.UP: State = ButtonState.DOWN; break; } // Invoke Event if (ButtonToggled != null) ButtonToggled.Invoke(this, EventArgs.Empty); break; } // Set the event args if they're null if (e.EventArgs == null) { // Set the event args to us e.EventArgs = this; } // Set the ret val to true retVal = true; } } // Return return retVal; } #endregion } }