Difference between revisions of "Functional specifications"
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[[Important Neuroscientific Considerations in Game Design for Autism]] | [[Important Neuroscientific Considerations in Game Design for Autism]] | ||
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+ | [[Data analysis - Maritime Defender]] | ||
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+ | [[Data analysis - Stellar Prospector]] | ||
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+ | [[Data analysis - StarJack]] | ||
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+ | [[Data analysis - auditory stimuli]] | ||
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[[Colony Mode]] | [[Colony Mode]] | ||
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+ | [[Factions]] | ||
[[Structures]] | [[Structures]] | ||
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[[Consumables]] | [[Consumables]] | ||
+ | [[Tasks]] | ||
'''Minigames''' | '''Minigames''' | ||
− | [[Meteor Madness]] | + | [[Meteor Madness]] / Maritime Defender |
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+ | [[Star Jack]] / Starjack | ||
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+ | [[Stellar Prospector]] | ||
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+ | [[Face Off]] | ||
− | [[Factory Frenzy]] | + | [[Factory Frenzy]] (Deprecated) |
− | [[ | + | [[Mini Game Rewards]] |
− | [[ | + | [[Mini Game Scenarios]] |
Latest revision as of 10:32, 13 June 2011
Welcome to this game's functional spec table of contents. There are two major parts: the colony simulator and the minigames.
Important Neuroscientific Considerations in Game Design for Autism
Data analysis - Maritime Defender
Data analysis - Stellar Prospector
Data analysis - auditory stimuli
Colony Simulator
Minigames
Meteor Madness / Maritime Defender
Star Jack / Starjack
Factory Frenzy (Deprecated)