Concept Art

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Revision as of 07:13, 18 June 2008 by Orosz (Talk | contribs) (New page: ==Hacker Havoc== ===Main Character=== In the game the player will control a top secret agent infiltrating pirate spy satellites. The agent has a bunch of cool equipment at his disposal. ...)

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Hacker Havoc

Main Character

In the game the player will control a top secret agent infiltrating pirate spy satellites. The agent has a bunch of cool equipment at his disposal. Cloaking fields, hacking tools and various less then lethal traps that will let him sneak undetected. The current idea is to have our agent decked out splinter cell style all in black. The cloaking device will be integrated into the suit and his traps look similar to the ones from Golden Eye.

What we need art wise is pictures of the agent and his gear. Shots of the agent in action sneaking around, full body shots that detail where the tools are stored and what other technologies are integrated into the suit. Sketches of the traps and what they do.

Locations

To find the whereabouts of the cargo ships "" will have to infiltrate spy satellites. These satellites are controlled by differing factions of space pirates. There are three different factions that we are looking to include; Humans, Aliens and Robots. We need ideas of what these satellites could look like.

Human

Alien

Robot

Enemies

Vehicles

Stealth Fighter

Cargo Ships

Pirate Ships

The evil pirates have stolen our cargo! but how did they do it ?? What do their ships look like ??