Colony Sim Milestones

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Purpose

This page delineates the milestones for the Colony Sim. These are attributed by date and the tasks that are to bee completed. For current milestones, the people who are assigned the task will also be noted.

Milestones

October 15, 2008

  1. Implementation of Tiers and Mini-Game Rewards (Brad)
  2. Residential and Resource Graph Implementation (Adam)
  3. Build Area Mechanics Implemented (Mike)
  4. Beginning the Design of the Save and Load Protocols for the Colony Sim (Mike)

October 22, 2008

  1. Polished Camera Controls: Zoom Limitations, Movement Limits, Panning
  2. Design and Implementation of the Save and Load Protocols.

October 25, 2008

  1. GUI Redesign.

October 29, 2008

  1. GUI Implementation.

November 1, 2008

At this point, the game may not be polished, but it should be completely stable for play and use.